Monster Hunter Fan Art
52,322 Tris
Software Expertise: ZBrush, Marmoset Toolbag, Substance Painter, Headus UV Layout, Photoshop
Year Of Creation: 2018
Responsible for all aspects.
Steps
1. Sculpted body meshes in Zbrush with A pose and add cloth by masking and Extract.
2. Export into Tri-gon with Decimation
3. Retopology with TopoGun then created UV with Headus.
4. Posing with the Transpose tool.
5. Created details using alpha and Polish brushes.
6. Base color projection in ZBrush
7. Modified body and clothes textures with Substance painter.
8. Made weapons with Zmodeler and Live Boolean for sharp edges
8. Created turntable in Marmoset Toolbag.
This project is my recreation of a battle scene between Nacacuga and Airu Cats from Capcom’s Monster Hunter Series.
Cats anatomy is one of my challenges while working on the sculpture. As well as the costume, I tried to make it more realistic compared to the cartoony look from the original series.