Advanced Grooming Practice - Braid
Software: Maya (XGen), ZBrush
Year: 2026
Responsibilities: Grooming, Modelling
Render Engine: Arnold
This project is an advanced self-learning study focused on high-quality braiding and curly hair grooming using Maya XGen.
Strand and breakup were carefully balanced using layered clumping and noise to achieve natural volume, flow variation, and realistic silhouette control while maintaining clean collision response.
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