Advanced Grooming Practice - Braid

 
 

Software: Maya (XGen), ZBrush

Year: 2026

Responsibilities: Grooming, Modelling

Render Engine: Arnold

This project is an advanced self-learning study focused on high-quality braiding and curly hair grooming using Maya XGen.

Strand and breakup were carefully balanced using layered clumping and noise to achieve natural volume, flow variation, and realistic silhouette control while maintaining clean collision response.

 
 

Guide Preview